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Nintendo switch aer memories of old3/1/2024 A lot of the areas you explore and NPCs you encounter are optional after all, so there’s plenty of information to miss. The only problem is that sometimes this information is so convoluted that it’s difficult to see what role it plays in the story.ĭon’t get me wrong, those who really take their time to explore the world and piece all of the information they find together will get a much better understanding of AER: Memories of Old’s narrative, but those who don’t head off the beaten path too much might find themselves a little baffled at the information being given to them. You can use the lantern to uncover secrets whilst travelling across the world, whilst there are also countless NPCs to encounter that are always willing to spill information about the history of the world and those that came before you. The premise itself is pretty simple and easy to follow, but there’s so much more depth to AER: Memories of Old’s narrative that is there for players to discover. Auk’s adventure sees her having to take part in a special pilgrimage to uncover a strange lantern known as ‘Karlah’s Light’, which she must then use to traverse across a selection of temples in order to vanquish an evil threat that looms over her homeland. That’s exactly what you get to do in AER: Memories of Old, the third-person adventure from the development team at Forgotten Key that has now made its way over to the Nintendo Switch two-years on from its initial release.ĪER: Memories of Old puts you in the role of Auk, a shape-shifting girl that’s able to freely transform into a bird. I personally don’t feel particularly attracted to the genre but I do appreciate that a lot of people get more out of it than I do and so far, AER: Memories of Old is one that I would recommend to fans although Yonder: The Cloudcatcher Chronicles is still the yardstick by which I measure these games, but then….you couldn’t gracefully explore the skies as a bird as you can here.Sometimes, you don’t want to play a video game to go on a killing spree, take part in hectic races, or try to lead your favourite football team to glory sometimes, you just want to be able to take in a beautiful world and enjoy a more relaxed experience where you can just be a part of SOMETHING. If you are hardened veteran of 3D games and yearn for challenge then this really isn’t the title for you. Thinking about it, this game is really what Feather should have been, offering the audio and visual cues that relax the player but also throwing in a dollop of puzzles and places to explore which will really add to the longevity for players who are fans of this more casual genre. You also can’t die in the game so there isn’t really a sense of threat or challenge beyond the aforementioned more cerebral sections of the game.Ĭlocking in at around two hours or so if you make a concerted effort to move through the main game, AER: Memories of Old feels like it’s designed more to be treated as a way of winding down such as Car Quest or the more recent Feather (which, containing no challenge whatsoever did admittedly feel more like a tech demo than a fully-fledged game). You can chat to a handful of NPCs that are scattered around but the bulk of the game is spent moving from place to place and solving the puzzles, all of which are pretty casual in difficulty. Presented in a low-polygonal style, the game runs quite smoothly and the sense of movement in the skies makes air-travel a real highlight, especially when combined with the lulling music and sounds. Sent out on a mission to the lost land of Gods, you play the last shapeshifter, able to not only traverse the hidden dungeons of the world but also the ability to transform into a bird and fly across the dozens of floating islands that make up the game. The bird-transformation mechanic and sense of openness that it gives however, is really saucy. A ‘relaxation game’ with more game play than I usually see in the genre, AER: Memories of Oldplays out as almost a gentle tutorial into the world of 3D platform games.
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